Naruto-Arena forces you to select 3 characters when you start a new game. This page gives you an overview of all characters available in the Naruto-Arena game. Not only can you view each character's skills, you can also discuss the characters by posting comments.
Oboro
A Rain Genin in the Chuunin exams, Oboro specializes in distracting his opponents with illusions and attacking when unexpected. Submitted by jhaybirdsz.
Skill:
Oboro creates illusionary duplicates of himself. The following 2 turns Exploding Kunai is improved and deals 25 damage and Underground Ambush is improved and will affect all enemies and will cost 1 random chakra less. During this time Oboro gains 30 destructible defense and is invulnerable to physical melee skills.
Haze Clones
Oboro creates illusionary duplicates of himself. The following 2 turns Exploding Kunai is improved and deals 25 damage and Underground Ambush is improved and will affect all enemies and will cost 1 random chakra less. During this time Oboro gains 30 destructible defense and is invulnerable to physical melee skills.
Cooldown: 3
Chakra required:
Classes: Mental, Instant
Skill:
Hiding in the ground, Oboro waits and then attacks one enemy from behind dealing 20 damage and stunning their physical or ranged skills for 1 turn. During Haze Clones this skill is improved and targets all enemies and costs 1 random chakra less.
Underground Ambush
Hiding in the ground, Oboro waits and then attacks one enemy from behind dealing 20 damage and stunning their physical or ranged skills for 1 turn. During Haze Clones this skill is improved and targets all enemies and costs 1 random chakra less.
Cooldown: None
Chakra required:
Classes: Physical, Instant, Melee
Skill:
Oboro throws a kunai with an exploding tag on it dealing 15 damage to all enemies. During Haze Clones Exploding Kunai is improved and deals 25 damage.
Exploding Kunai
Oboro throws a kunai with an exploding tag on it dealing 15 damage to all enemies. During Haze Clones Exploding Kunai is improved and deals 25 damage.
Cooldown: None
Chakra required:
Classes: Chakra, Instant, Ranged
Skill:
This skill makes Oboro invulnerable for 1 turn.
Fleet of Foot
This skill makes Oboro invulnerable for 1 turn.
Cooldown: 4
Chakra required:
Classes: Physical, Instant
Related subjects:
oboro
,oboro
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fff15_157
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adeus
fff15_157
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kimgray_uchiha
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gmvs11
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Shinobi_033
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Shinobi_033
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gigi1997
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-Sapequinha-
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teremos dicas de equipes para missao e leader,, torneios e, etc... veja os requerimentos abaixo.
Requerimentos para entrar no clã :
Ter sido level 06.
Ter sido +6.
Ter mais vitorias do que derrotas.
Ter mais de 50% de porcentagens.
Ser leal ao clan.
Jogar no minimo 3 veses por semana.
Meu Msn
Konan-linda00@hotmail.com
wz161996
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The_E
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