Tuesday, August 1, 2006 at 15:22
by gametester
Update: Tenten's Twin Rising Dragon attack now does 30 damage.
Update: Aburame Shino's Chakra Leeching bug has been fixed. It should now work again.
Since we are logging all the wins and losses for all characters we came to the conclusion that it's time for a balance update.
Out of the logs it became clear that Neji and Ino are the strongest characters at the moment, and Kankuro the weakest.
This made us come up with the following balance updates.
Boosts:
Inuzuka Kiba's Double Headed Wolf now costs 1 bloodline and 1 random chakra. Before this skill cost 1 bloodline and 1 taijutsu chakra. This change was done to improve Kiba's overall effectiveness.
Gaara of the Desert's desert coffin now lasts 2 rounds. This means that you now have 2 chances to Desert Graveyard an opponent. This change was done because too many times people are not able to do Desert Graveyard.
Kankuro's damage moves now cost 3 random chakra. Before these moves cost 4 random chakra. This change was done because Kankuro was by far the worst character in the game.
Nara Shikamaru's shadowbind now costs 1 bloodline and 1 genjutsu charka. Before this skill cost an additional 1 random chakra. This change was done because the win rate with Shikamaru is too low. By removing 1 random chakra Shikamaru will be more effective.
Rock Lee's 5th Gate opening now costs 1 taijutsu and 1 random chakra. Before this skill cost 1 taijutsu and 2 random chakra. This change was done because Gate opening already does enough harm to the player by reducing Rock Lee's health to 10.
Tenten's Twin Rising Dragons now cost 1 taijtusu and 1 random chaka and does 25 damage. Before this skill cost 2 taijutsu and was doing 30 damage. This change was done because Twin Rising Dragons Trap also uses taijutsu chakra.
Nerfs:
Yamanaka Ino's Mind Body Disturbance technique now costs an additional random chakra. Before this skill only cost 1 genjutsu chakra. This change was done because this skill was simply too cheap.
Hyuuga Neji's Gentle Fist Taijutsu now does 20 damage per round. Before this skill did 25 damage per round. This change was done because Neji was too strong in multiple fields and we do not want Neji to focus on damage.
Update: Aburame Shino's Chakra Leeching bug has been fixed. It should now work again.
Since we are logging all the wins and losses for all characters we came to the conclusion that it's time for a balance update.
Out of the logs it became clear that Neji and Ino are the strongest characters at the moment, and Kankuro the weakest.
This made us come up with the following balance updates.
Boosts:
Inuzuka Kiba's Double Headed Wolf now costs 1 bloodline and 1 random chakra. Before this skill cost 1 bloodline and 1 taijutsu chakra. This change was done to improve Kiba's overall effectiveness.
Gaara of the Desert's desert coffin now lasts 2 rounds. This means that you now have 2 chances to Desert Graveyard an opponent. This change was done because too many times people are not able to do Desert Graveyard.
Kankuro's damage moves now cost 3 random chakra. Before these moves cost 4 random chakra. This change was done because Kankuro was by far the worst character in the game.
Nara Shikamaru's shadowbind now costs 1 bloodline and 1 genjutsu charka. Before this skill cost an additional 1 random chakra. This change was done because the win rate with Shikamaru is too low. By removing 1 random chakra Shikamaru will be more effective.
Rock Lee's 5th Gate opening now costs 1 taijutsu and 1 random chakra. Before this skill cost 1 taijutsu and 2 random chakra. This change was done because Gate opening already does enough harm to the player by reducing Rock Lee's health to 10.
Tenten's Twin Rising Dragons now cost 1 taijtusu and 1 random chaka and does 25 damage. Before this skill cost 2 taijutsu and was doing 30 damage. This change was done because Twin Rising Dragons Trap also uses taijutsu chakra.
Nerfs:
Yamanaka Ino's Mind Body Disturbance technique now costs an additional random chakra. Before this skill only cost 1 genjutsu chakra. This change was done because this skill was simply too cheap.
Hyuuga Neji's Gentle Fist Taijutsu now does 20 damage per round. Before this skill did 25 damage per round. This change was done because Neji was too strong in multiple fields and we do not want Neji to focus on damage.
Related subjects:
balance update
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