Naruto Arena


Your #1 Naruto Online Multiplayer Game


Balance 1.2.0 + Optimizations
Tuesday, January 27, 2015 at 01:31 by Kostas

Hotfix #2 

Details on balance changes can be found >here<.

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Hotfix

Details on balance changes can be found >here<.

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Kostas Edit: Hey guys, small update on two things.

#1: In the last hour, we did some background improvement on how Shikamaru's Final Explosion works to make it easier to understand in-game, and so it's just less glitchy. So if you had any moments where the skill didn't work, it's cause we were working on it. It's now all good. Should be at least, so yeah, if any issues remain, less us know in the glitch section.

#2: If you have completed a mission and not unlocked a character due to my changing of the goals in them, do let us know in the glitch section so we can remedy this. There is something we can do to fix it.

#3: Additionally, you might have noticed we re-arranged every character in the character selection screen. The logic behind the new arrangement is basically broken down by each village (Konoha/Sand/Rock/Cloud/Sound/etc) into the Sannin into Akatsuki into ETs into the special characters such as Sennin mode characters and the actual Jinchuurikis themselves.

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Hey guys, let's just jump right into things. Today we got the next batch of optimized characters along with a new character. As always we have updated images, missions goals, profiles, and the character's skills themselves. This time it was Chouji to Kiba, so 7 characters. They have all be redesigned from the ground up to be, well, in our opinion, overall more fun to use and just better.

Anyways, the new character, as we keep moving forward and filling the open gaps of the timeline is:


Sarutobi Konohamaru
The grandson of the 3rd Hokage, Hiruzen, Konohamaru has spent his youth working hard to accomplish his dream of one day following under his grandfather's steps. With his hard work, Konohamaru has learned actual abilities that flow around his agility and speed. 

Balances

Details on balance changes can be found >here<.
 
Additionally, you may discuss the balances in this section >here<. 

Bug Fixes: 

  • Gaara's Sand Coffin will now end properly when reflected back onto him while using Sand Clone.
  • Shikamaru (S)'s Expert Analysis will now ignore reflect skills.
  • Ino (S)'s Mind Clone Switch will now have it's icon properly removed when she is killed.
  • Asuma (S)'s Ash Pile Burning will no longer have it's icon improperly stack against an individual who goes invulnerable.
  • Namikaze Minato's Space-Time Marking will no longer deal additional damage when it is not supposed to.
Spirit in Black

Balance 1.1.9
Sunday, January 18, 2015 at 02:49 by Kostas

Alright ladies and gents, balance time. This will be a minor one that will lead into the next and far larger one. Presuming of course we don't need to do any hotfixes, emergency balances or anything else that happens.

Balances

Details on balance changes can be found >here<.
 
Additionally, you may discuss the balances in this section >here<. 

Bug Fixes: 

  • CS Sasuke's Dark Void will now properly end when he is killed by certain skills such as Kushina's Life Link or Deidara's Art is a Bang.
  • Edo Tensei Ameyuri (S)'s Lightning Rain's random teammate ignore effect will no longer improperly go through invulnerability.
  • Kurotsuchi (S)'s Earth Spear, Konan (S)'s Origami Blanket, and Shee (S)'s Lightning Illusion Flash now properly work against skills that can be used on both allies and enemies.
  • Tsuchi Kin's skills are now considered offensive improvements when used in unison.
  • Young Kakashi's Implanted Sharingan will now allow Young Kakashi to gain stun effects from delay stun skills.
  • Sarutobi Hiruzen's Major Summoning: Enma will no longer end when all opposing targets that are affected by this skill are killed.
  • Yondaime Minato's Space-Time Barrier is now properly reflecting skills again.
  • Curse Sealed Sasuke's Dark Void will no longer permanently  negate damage reduction.
  • Juugo (S)'s Compression Blast will no longer permanently hinder a target from using controlled skills.
  • Zetsu (S)'s Parasite Clone will now properly interact with harmful energy leech and removal skills.
  • Akatsuchi (S)'s Golem will now end properly when he is killed. (This was only an icon issue.)
Spirit in Black 

Holiday Wishes from Naruto-Boards
Sunday, December 28, 2014 at 18:47 by Noctis
Hello, everyone! The Staff would like to wish you a happy holidays and a wonderful New Year. Our annual tournament, Holiday Havoc, is making its seventh run this year and we would like to extend the invitation for you to join. Please gohere to register for the event.

There are also several creative events going on in the GFX department which you can find here! If you're a graphics maker, writer or drawer then you can find a place in at least one of these events. Join in and enjoy yourselves! 

Balance 1.1.8
Tuesday, December 23, 2014 at 21:45 by Spirit_in_Black

Aight guys, we got another balance out today. As we mentioned before, we don't always do Sunday balances. Sometimes we do them on the week days, depending. So yeah, here we go, let's do this.

Balances

Details on balance changes can be found >here<.
 
Additionally, you may discuss the balances in this section >here<. 

Balance 1.1.7 + Optimization
Monday, December 15, 2014 at 05:51 by Kostas

Hotfix 1.1.7.5:

Hey guys, we did a small hotfix of some of the characters to kind of the cut them off before they get too silly. 

 Details on balance changes can be found >here<.

Bug Fixes: 

  • Hyuuga Neji's Byakugan Insight not having the class of unique.
  • Tsurugi Misumi's Tighten Joints is now able to end Gaara's Sand Clone.
  • Uchiha Itachi's Amaterasu can now be reflected.
  • Sakura (S)'s Superior Healing will now end properly.
  • Sakura (S)'s Superior Healing will now remove afflictions.
  • Kakashi (S)'s Lightning Beast Fang's stun effect will now properly go through invulnerability.
  • Kakashi (S)'s Kakashi Kamui not having the class of unique.
  • Kakashi (S)'s Kakashi Kamui will now be able to go through invulnerability on friendly targets.
  • Kakashi (S)'s Team Tactics not having the class of mental.
  • Tenten (S)'s Heavenly Chain Disaster can now be properly interacted with.
  • Tenten (S)'s Bashousen: Coil of Fire's affliction damage will no longer be inaccurately reduced on initial use.
  • Maito Gai (S)'s Nunchaku Taijutsu will now end properly.
  • Nii Yugito (S)'s Spectral Fireball will no longer reduce affliction skills.
  • Atsui (S)'s Kenjutsu Fire Release not having the class of unique.
  • Zetsu (S)'s Parasite Clone is now properly considered harmful. It was helpful.
  • Fixed skills that stun will now be properly stunned by skills that stun stuns.
Spirit in Black

Alright guys, it's time for the next batch of characters to optimize. You know the drill. We have optimized pictures, skills, effects, profiles and missions of the next 9 characters. We also did a small balance and in addition released a new character. So have at it.

Special shout-out to Sorina by the way who does the pictures for all the batches. Thought we should thank her for once. If you like the pictures, send her some gratitude. If you don't, then PM Spirit_in_Black instead. 


Uzumaki Kushina

The mother of Uzumaki Naruto, wife to Minato and once the jinchuriki to the nine-tailed fox; Kushina is a kindred and loving woman with a stubborn and headstrong side that often flairs up. Kushina specializes in unique sealing and barrier techniques that can hinder and disable even the strongest of enemies. 

Balances

Details on balance changes can be found >here<.
 
Additionally, you may discuss the balances in this section >here<. 

All of the newsposts that have been posted on Naruto Arena can be found in our newsarchive. Browse the newsarchive if you wish to find older newsposts.
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